This week I was chatting with interior designers who wanted to use Fenestra not just for interiors, but for furniture design and bringing furniture into interiors. They had CAD sketches and elevations - but the challenge was: how do we test out materiality and then see that piece in a real interior?
So I gave it a go myself:
1/ Start with the sketch. I dropped a simple timber piece into Sketch → Render to give it some basic materiality.
2/ Refine the details. With Nano Banana in Conversational Edit, I added indented handles and kept it on a clean white background.
3/ Place it in context.
Finally, I asked Nano Banana to place the piece in a modern interior, adding a record player, a vase, and even a green rug on a dark timber floor.
The result? A simple sketch turned into a photoreal piece of furniture, styled inside a sleek interior - going from idea → object → space in just a few steps.